Thread: Filming Posibilities
Just how do you envision a film portrayal of the Music of Auir?
Knee jerk answer to the music of the Ainur question is that they would do it like the first section of Disney's [i:3822g62e]Fantasia[/i:3822g62e], using music and undergirding it with moving color and having a fabulous narrator reading it. They could start with some kind of totally generic splitting of the light. Maybe "white" and "silence" are parallel, so that Illuvatar's first contribution would look like a blank page with no sound. Start with basic colors and computer tones for music. Then split and show increasing variation and Ainur experimenting and playing using more colors and blends of colors, and textures, and depict sound that way by adding sounds made by different instruments and voices. Anyway, I would try to emphasize the movement from general to particular and do it in stages, trying to make the general as inclusive-seeming as possible so that maybe "violin sound" comes only after trees and varnish and horse hairs have been created. Maybe. "flute sound" comes only after metal has been made and smithed. Hmmm...Maybe not. Maybe all of those sounds are implicit in the beginning of time.
The challenge would be to make it clear that "white" is superior or more inclusive or more the "source" than colors. Otherwise it will look like there is "nothing" and that "stuff" isn't created until the more detailed things are made. Maybe that can be made clear by using images we already kind of know, like splitting "stuff" into basics like "earth," "air," "fire," and "water." Those have associated colors, I'm sure.
On the other hand, one could film it like it is represented in the books and in pictures. The only problem with that is how cheesy it would look. It just seems like a bunch of what the audience will call "angels" singing, then "God" showing them the earth would look very cheesy. One would have to portray it so it looks more adult and epic. You'd have to have a good imagination and a good visual effects/CG team.
But I'm also debating whether it should be filmed at all. On the one hand, I want to see every story in movie form, but on the other hand, it just seems something that is better in your mind (or in pictures) than it is on screen.
I guess the only thing close that I can think of is the opening for 2001 A space odyssey. And while it has reached an amazing level of status, when I saw it, I dunno, just didn't fully do it for me. The music and related imagery has grown so much that while my wife can laugh every time another TV show or movie lampoons it, she has never seen (or wants to see) 2001.
A voice over narration may make the scenes clearer, but at what cost to the music itself? A narrator, no matter how good, would detract the mind from imagery that the music is supposed to be invoking. Or would it?
I think, especially in America today [i:199gtb6j](it's where I come from, so it's the only place I can say with some degree of personal experience)[/i:199gtb6j] that the average viewing audience just couldn't grasp the music and visuals by themselves. But PJ and team did show with their prologue that a quick exposition can be done very well. Another example of their ability came with Faramir. Apparently, I forget how, it was determined that the viewing audience (not those who have already read the book) would be asking why armies from Rohan and Gondor are not going to help each other during the actions of Two Towers. A quick fix was made with the scene of Faramir looking over a map while speaking with a "lieutenant". Here is A, here is B, done, move on.
I think a quick explanation right at the start would be all that is needed. Or just a good visual distinction of who is who at the start could clear up some of the difficulty.
Ok, had a thought, and here it goes.
Start with a single star, Eru. Use a narrator to identify him, and then introduce 14(?) other stars as the Valar. You don't even have to name them, just label the group. When the music stars a field of smaller stars can appear to represent the many various [i:199gtb6j](why can I not remember how to spell that, myar, miar, mi-ar)[/i:199gtb6j] spirits. Let the field of stars work as an overlay of visual/color background that represents the themes of the music. Have the Melkor star swell when he attempts to make his own theme. Then stars can drift towards and away from him. Also the visual in the back can reflect the struggle by having darker reds/blacks/purples invade a spread against the lifelike greens and yellows.
Finish it off with a return of the Narrator, or give Eru a voice, to explain that he has allowed their music to enter the void and become the world of Middle Earth.
I think a lot can be done with that.
Best Wishes,
Durin
I think the Big Three could be set very well between two more films, making a total of five.
Film one being the following:
Prolouge of creation of Ea, introduction of the Valar & Melkor, Bringing the Elves to Valinor/Chaining of Melkor.
[i:flszrr2e]This would be one of the largest digressions from the book as this history would be greatly chopped down for time and pacing.[/i:flszrr2e]
The core of the Film focuses on the Noldor, specifically there relation with Melkor and the creation of the Silmarils.
The sons swear their oath, kill some Teleri, and a whole bunch of folks head back to Middle-Earth. From there we can see a little battle with Orcs and the beginning of the Siege of Angbad (sp?).
Wrap the whole thing up with Men showing up on the scene.
That a big one, not sure if they could pull it off in one, Maybe make the introduction of Men into a second film, but with a great story teller at the helm, I think it's doable.
Then the Big Three, as discussed on the How Many films for Silmarillion thread.
Finish with Earendil taking the Silmaril gained by Beren and sailing to Valinor. The Wrath of the Valar and the final overthrow of Melkor. Finish up with a wonderful ending. Contrast the founding of Numenor with the hiding of Sauron. Setting up the possibility of filming the Akellebeth as well.
The story of Beren and Luthien really needs (in my opinion) a good explanation of the Silmarils. The story is strongly influenced by who has them (Melkor), who wants them (Feanor's sons, and just about everyone else who sees them), and all the desire and doom focused on those three jewels. Not to mention that recovering one of these from Melkor allows for the eventuality of Earendil being able to make the voyage to Valinor.
I guess how it should proceed from here depends on which part of the epic the movie focusses on. For example one movie could recount the Journey from Cuivienen to Valinor , the creation of the Silmarils by the Flame-like Feanor,It could then show scenes of Melkor destroying the Trees of light ,leading to Feanor's Oath and the subsequent Doom of Mandos.This could cover the first half of the movie.
The second could describe the doomed Journey back to Middle-Earth,the First Battle of Beleriand which would lead to the climax battle of the movie,the Dagor-nuin-Giliath in which Melkor unleashes the demonic Balrogs,despite which the Noldor win a glorious victory but at the cost of Feanor's life. It would seem a fitting depiction of the sad irony of the Fate of the Noldor.
I do NOT mean animated like the old hobbit cartoon, or disney animation. If you want to see great graphics, look to video games or Japan. Anyone see Paprika. Watch Speed Racer (yes, I kow its a kids movie but Im in love with it) Half the time I cant tell whether things have been filmed or created. That technique applied to a fantasy world would be superb. Think of what happens in the book. Think of the worlds and the sights. Think of the Two Trees and the wars between the valar and Melkor. They skew, destroy, and recreate the geography of the WORLD at least twice. How about the first dawn of the sun? "Than Anar arose in glory, and the first dawn of the Sun was like a great fire upon the great towers of the Pelori; and the coulds of Middle Earth were kindled, and there was heard the sound of many waterfalls." (silmarillion, Of the Sun and Moon) I found this picture and thought it would be perfect for that scene: [url:b7udlzp7]http://airage.deviantart.com/art/Foreign-skies-39355081[/url:b7udlzp7]
Not even to get into the denziens that inhabit populate the story. Who would play Luthien? How about Manwe?
Maybe Its just because Im an artist, but Ive seen the incredible pictures and scenes that can be created digitally and have full faith in animators to create an utterly stunning film of the SIlmarillion. For the beginning, the music of Iluvatar, I think a close up on fenorian letters ( not the tengwar, the older versions of script) would work well. For images, I think something like a simulation of the Big Bang (obviously, slowed down) and the unfurling of the music and the ainur might suffice. Ive always found pictures of galaxies and nebulas a calling to the imagination. Okay, Ive kinda ran on a bit but Im being chased off the internet. Peace~
I liked Jackson's approach. He didn't go with just one choice, he used whatever would work better for the shot. So the Watcher's tentacles were CGI. Animatronics or mini's just couldn't get the dynamics he wanted. But adding the water and splashing took a real extra umpf of work.
Then look at things like the water horses in FotR when they crossed the ford by Rivendell. I can not fathom how that could be done in a practical sense with mini's.
What about using a strictly motion capture system like they did for Beowulf? Motion capture really worked well for Gollum. If memory serves Gollum was redesigned to bring in all the facial contortions and physicality that Andy Serkis was doing when he would perform his lines. So not only did he provide the voice, but he really did provide the physical performance for the character as well.
In truth, animated may be (in my mind) the safest road for Silmarillion. Especially for continuity purposes. Many of the elves are left unchanged from beginning to end. And yet many men characters have to age a lot throughout the entire story. I personally think it would work better than using makeup to achieve all the age changes. But maybe I'm wrong. Also it will take time and funding to convince any studio to create films for the entirety of the story. Digital animation would allow character to remain visually intact, even if voice actors do not. There is also a potential for cost effectiveness for later films to avoid returning actor cost. (This may be a jaded comment, but it could easily happen)
[quote:b9xuxtbt]There is no substitute for real-life, no matter how real CGI looks.[/quote:b9xuxtbt]
This may be true, but then perhaps adding CGI into the middle of a real shot would look worse than a pure CGI shot without any real elements? Just a thought.
I know I'm being kind of intolerant to the animated option, but this is something that I feel strongly about.
I agree that, if they want to do the WHOLE Silmarillion, then it would be difficult using the same actor over and over again, especially for the Elves. But, personally, I think it would work best all around if they didn't try to do the whole book, but only did the big three. If they filmed these like they filmed LOTR (simultaniously), then people who are in all three (Thingol, for example) would not age all that much.
You make the big three:
Beren and Luthien
Turin Turimbar
Fall of Gondolin
You do these three in live action with all the trimmings, LotR style with the actors and the whole shebang.
Then you have smaller (re:2-2 1/2 hours) animated films that fill the rest of the novel!
Similar to the use of Chronicles of Riddick: Dark Fury and the Animatrix films.
You just need the some of the same people running the show to maintain a visual continuity.
The first portions of the Silmarillion which essentially deal with Elves and Valar are not really good screen material. They are just too beautiful and complex for cinema. The other problem is CONTINUITY. Not everyone who goes to see these movies will be die hard TOLKIEN fans, many will just have liked the LOTR films and expect much the same. For a wide commerical spread these films need continuity of characters which means that some slight liberty may have to be taken with dates of events and some more minor characters may have to be cut out or combined.
Everything from the Music of the Ainur to the start of the Siege of Angband should be covered and condensed into a 15 minure intro to the first movie, leaving many details out to draw the viewers interests and be discovered as the films progress eg Finrod and Amarie love story.
The first movie proper after the intro should begin with the Battle of Sudden flame and the death of Fingolfin in his fight with Morgoth. This can then lead perfectly on too the Beren and Luthien. We have Movie 1. In this film the relationship between Beren and Hurin and his brother can be made more significant, as if they actually are friends. This is because a movie cannot have whole random lists of characters with no relationship to one another. The first film will end with Luthien defeating Sauron and Hurin and Hour leaving for the Battle of Unnumbered Tears. The timeframe between these two events can be condensed and Turin and Tuor can be made a little older than in the book (instead of being just born older children eg 11 or 13) and be visible characters so that the end of this film can lead onto the second with continuity of main characters.
Movie two should begin with Beren and Luthien stealing the Silmaril from Morgoth and the remainder of that tale. It will deal with the tragedy of Unnumbered Tears and will follow the story of the two sets of cousins Turin and Tuor, continually shifting back to Hurin sitting on Morgoth's seat having to watch his family being torn apart. It will end with Tuor reaching Gondolin and Turin Nargothrond where he meets Finduilas.
Movie will begin again with a vision of Hurin still sitting on Morgoth's seat and will complete the tales of the Children of Hurin, the Fall of Gondolin and Beren and Luthien. It will involve Beren and Luthien giving birth to their child Dior and the Sack of Menegroth, Fall of Gondolin etc. It will end with Beren and Dior routing the Dwarves, Gondolin falling and Tuor and his family safely escaping. Dior will be crowned King of Doriath. It will show his death and the fall of Doriath but the survival of Elwing who will meet her future husband Earendil. The film can end with Earendil leaving on his ship and finding Valinor and petinioning to the Valar on behalf of Beren and Luthien, thus completeing the quest set up by his forefathers and Elwing's (Beren and Luthien, Tuor, Dior). In the final sequences of the movie there can be images of the final battle and the sinking of Beleriand.
A perfect trilogy in my POV but I know "puritans" won't like it, but we have to be realistic.
I like Otto's idea of how to portray the Music of Auir.
I agree of course.
I agree of course.
A series is not nearly enough unless it's at least 6+ movies, largely unrelated and with mostly different characters....
Knee jerk answer to the music of the Ainur question is that they would do it like the first section of Disney's [i:3822g62e]Fantasia[/i:3822g62e], using music and undergirding it with moving color and having a fabulous narrator reading it. They could start with some kind of totally generic splitting of the light. Maybe "white" and "silence" are parallel, so that Illuvatar's first contribution would look like a blank page with no sound. Start with basic colors and computer tones for music. Then split and show increasing variation and Ainur experimenting and playing using more colors and blends of colors, and textures, and depict sound that way by adding sounds made by different instruments and voices.
I totally agree with that. I've thought of this part of Fantasy as well. It's the best way to start the film and explain the creating of the world as an introduction. Not more than 10 minutes for the song, the arriving of the elves, Morgoth corrupting then and being caught by the rest of the Vala. And then start with the great voyage to Aman, with Thingol meeting Melian, etc.
The ending of this first part (thinking of an unlikely trilogy) could be after the second great battle, when Maedhros is rescued and, after all the evil arranged by Morgoth and the oath of Feanor that included his sons, he renounces to be the king of the Noldor for Fingolfin. Like a shine of hope, regret and friendship between the Noldor after all the problems with Feanor, now dead.
The last shot can be of the land of Valinor, where the Vala created the enchanted islands in front of it, to protect them, as to say: "you are alone in Middle Earth now, my friends".


