Hi guys,
Hopefully this is in the right place!
Allow me to introduce myself, My name is Lee and i go by the internet pseudonym of Almighty_gir, and i'm a character artist who works in the computer games industry. Some fellow industry artists and i are about to undertake a project (starting proper at the end of February) which is to create a digital scene based on a part of the Silmarillion. It will be an animated clip designed to showcase our individual skillsets, as well as our teamworking abilities.
The clip will likely last around 30 seconds. The scene we have in mind is Glorfindel and the Balrog. but we're unsure about how to go about doing a couple of things. which is where we need your feedback.
Firstly, our Balrog will have wings, he will not be able to fly. the wings will be skeletal with no visible membrane or connective tissue. we will be using some VFX tricks to make them look like they're made of shadow instead. We're aware of the controversy surrounding Balrogs and wings and quite frankly, we've taken the artistic direction of "do what looks badass".
Our Balrog is inspired in part, by the one created by Weta for the movies. we want them to look similar enough that on first glance people say "that's a Balrog", but dissimilar enough that people recognise that they are two separate entities, after all there were more than one of the beasts and Maiar were personalities of their own... we feel this should be reflected in our Balrog. so here's a very early sculpt pass (done in zbrush) of the Balrog so far. it's almost entirely a block out of forms, the face has had some special attention paid so far as i got a little carried away! but please feel free to critique and give feedback, i'd love to hear it! in particular, i've been toying with the idea of giving him some form of armour plating across various parts of his body, possibly made of some kind of blackened steel with fiery red runic script across it... let me know what you think to that idea please!
images:
http://i.cubeupload.com/1sdV9K.jpg
http://i.cubeupload.com/R9gh9F.jpg
http://i.cubeupload.com/gOg3uk.jpg
Secondly, we're unsure which characters to include in the scene. we know Glorfindel was escorting Tuor, Idril, and Earendil "and many others" through the mountain range. Unfortunately i'm the only character artist, we have one animator as well as an environment artist and a VFX artist involved, so we're a very small team.
Realistically it's only feasible for me to create Glorfindel and the Balrog, however if we have time we'd love to include Tuor, Idril and Earendil as well... if that were to be the case, what kind of dialogue would be appropriate between them before the encounter with the Balrog?
Bear in mind it's a short clip so it should be something that focuses on what's about to happen, maybe an ill feeling they all share or something. If there were to be any dialogue, we'd love for it to be in elvish, with english subtitles. here's where we all fall down though, none of us know even the slightest bit about elvish. so any help here would be great! especially if you can (or know anyone who can) actually speak it! you may well end up voicing some of the dialogue.
Finally, this scene is a portfolio piece which we will all have a shared interest in, there is no money or profit involved, we're all doing this in our spare time. all of us are established artists, but we wanted to do something fun, and a bit different. when the project is completed, any special help received here will be credited.
Please bear in mind that we are games artists, and while this is a cinematic work you should expect the quality you'd see in a game cutscene, not a hollywood movie. I look forward to updating this thread as we progress further (we're in planning at the moment), and definitely want to hear your feedback, impressions, and ideas about the project. Certainly if you have any ideas on what we could do differently, i'd love to hear them!
cheers,
Lee.